- March 11, 2005:
Innovations in Dance, Movement and Technology are Explored at Ideas in Motion Conference and Events
- February 1, 2005:
Creative Collisions in Art + Technology are on display at the Fourth Boston Cyberarts Festival
Conferences on gaming and dance lead opening weekend activities; 35 venues and multinational roster of artists are already on board
- December 3, 2004:
High Tech Companies Look to Artists for Inspiration Through Boston Cyberarts’ ARTCOM program
Innovative thinking, new perspectives are the hallmark of artist residencies at IBM Research and Plum Voice Portals
- May 3, 2004:
Boston Cyberarts launches ARTCOM, artist-in-residence program at high-tech firms
Summer residencies at IBM Research and Plum Voice Portals supported by grant from the NEA
- January 14, 2004:
Economic Impact of 2003 Boston Cyberarts Festival Estimated at $2.6M
Independent study at U. Mass Dartmouth confirms impact of arts on overall economy
- March 28, 2003:
2003 Boston Cyberarts Festival
unites worlds of art + technology at more than 50 venues
- December 18, 2002:
Boston Cyberarts Receives Major Grants
from the National Endowment for the Arts and The Boston Foundation...
- December 10, 2002:
Boston Cyberarts launches enhanced and expanded APropos
the artist proposal matching service...
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