Summer/Fall 2026

Exhibition Dates: August 3 – September 26, 2025
Reception: Friday, September 4, 5:30–8:30pm

This iteration of CyberFrames explores games and gaming as sites of escapism through constructed identity. ExtraLives considers the ways digital spaces allow us to rehearse alternate versions of ourselves and reality: through avatars, simulations, roleplay, customization, and world-building.

The goal of this exhibition is to frame gaming beyond entertainment, and as a dialect that transforms how we move through contemporary life.

Featured Artists: 
Andrew Burke, cirqueSaw, Danya Gonsales, Everest Pipkin, Glorp Corp, Gusteenee (@gusteenee), Haus of ADHD (Matt McOsker & Shimi Sauerman), Ian Gouldstone (@iwgouldstone), Iluminada González, Ivo Loyola (@loyolaivo), Javier Fabregas, jda, Jenna Caravello, JLS Gangwisch, Julia Yoo (@juliayooart), Katherina Sadovsky, Kea Kahoilua-Clebsch (@keas.art), Leandro Waibe (waibinin), Luichi Gasca, Maciek Stepniewski, Mary Tallontire (@marytallontire), MITRAAVRS, Nathaly Kalantar, Neeti Sivakumar, OGO x WOW, Parham Ghalamdar (@parham.ghalamdar), RAY LC (@studiofornarrativespaces), Sandrine Deumier, Silvia Ruzanka, Simone Martinotta, Stella Jacob (@stellaykv), Sub Net, Tristan Burfield (tristan_burfield_official), Yoyo Zhen Wu, Zephyr Du

Game Development Workshop Artists:
TBA

Curators:
Andrea Cabochan and Valerie Guinn Polgar


Summer/Fall 2025

Exhibition Dates: July 14 – September 20, 2025
Gallery Hours: Thursdays, Fridays, Saturdays from 11am-5pm
Opening Reception: Saturday, September 10, 6–8pm / Closing Reception: Saturday, September 20, 5–7pm

CyberFrames activates the front windows of the gallery, and is interactive within. In this exhibit, the general theme of Games/Gaming is addressed through a variety of approaches, such as aesthetics and process. This exhibit was originally intended to run only during our Summer Game Development Workshop, but was extended as a result of the quality and wide variety of submissions received. Artists were invited to submit experimental film, animation, video art, performance documentation, game documentation, functioning game URLs, etc.

Featured Artists: 
Bashar Alqassar and Daniel Brower; BADWARE (Slyla and Diamond Machine); Michael Berthaud; Sue Beyer (@sue_beyer); Andrew Boylan (@ndrewboylan); Andrew Burke; Andrea Lorraine Cabochan; Jeanyoon Choi (@schumpeterstrasse); Ezra Cove; Andy DiLallo, Jacob Riddle, Ian Anderson; Kramer Gibson; Jennifer Goya; David Green; Elyse Johnson (@elysejohnsonartist); Mikaela Joyce; Minyoung Kang; Linda Loh (@__lindaloh__ ); Lior Neiger (@liorneiger); Ilias Niemi; nico (@haubush); Pao Silva; Non Films (Brian Ratigan); Aaron Oldenburg; Emarie Pantojas; Mark Ramos (@mhramos1); Chatrin Samanchuen and Rithvik Poddutur; Pinmo Shu (@pinmo757); Ziyin Zhou; Jing Wang; Siran Zhang; Zhenyu Liao; Dora Siafla; Studio Blue Jay (Jay Lam, Isabelle Colantuonio, Cameron Connolly, Frederick Oliveira-Chevres, Cy Nelson, Rose Briggs, Justin Almendral, Aiko Mei McCarthy, Ares Do, Martin (K) Wang, Ephren, Youvanny Tim, Shai Panaga, Sam Thurston, Izzy Seldin, Meg Thurmeier, Olivia DeAmicis, Christi Kerr, Myra Khan, Malakai Roman, Neil Small, Jon Pascone, Miss Maness, Raeda Baird, Brianna Salazar, Jackie Powell); Nikita Stulikov; Rachel TonThat (@racheltonthat) and Victoria Cheredeeva; Barry Whittaker; Zapdot (Michael Carriere, Annie E, Will Seegers, Ian Clinkenbeard, Saul Amster, Rose Whitcomb, Jeff Campbell, Emma Paquette)

Game Development Workshop Artists:
Oliver Malagodi and Nicholas Simmons; Logan Suite and Yuen Kai Chow; Isaiah Donaldson, Milo Crowe, and Ilan Turevskiy

Curator:
Valerie Guinn Polgar